



	Pantheism Project

		Maps for Total Annihilation 3.1 ( + Core Contingency, and TAUCP )



			Currently released : (pp)La Mort dans l'me ; (pp)Plasma ; (pp)Per ;
		(pp)Le Complot de l'Hydre ; (pp)Ai Profiles Pack I ; (pp)Une Halte AVant le Dsert ;
		(pp)Ai Profiles Pack II ; X (pp)Oopmka X DELETED ; (pp)Oopmka II - more to come...  
		


	Please note that the (pp)maps/(pp)items you're downloading are betas. I'll fix them all with the
	first release of the whole project.


	Here is what the maps I'll eventualy finish should require :
		
	
			- Total Annihilation 3.1 ( >> download and launch ta1x-31c to update your TA )

			- Core Contingency ( or CC-Units and CC-Features + 3dofiles )

			- TAUCP 2.3 ( some maps, and my Ais won't work without it )

			- Tamec2004final ( but not the tamecweapons2004 or extra tamec weapons )

			- Tak_Anims_2004_beta ( so please do not put Creon Features in your TA directory )

			- Dsdata2 ( see the Final Frontier site >> Tads_Features )

			- EGWinterAnims_v1, EGWvents ( tauniverse >> 'allfiles' >> MC_Winter Folder tileset )

			- Caves features ( http://www.fileuniverse.com/?p=showitem&ID=1284 )

			- MC_metalWorldAnims ( tauniverse >> 'allfiles' >> Metalworld tileset )

			- totala.ini with the UnitLimit set to - see the readme(s) - ( to optimize my Ais )

	Note : I've deleted of this list the ' oxianims ' since they're in TAMEC and they use an ID weapon...
		

		I think you shouldn't play (pp)maps with less than :

			- 1.5 ghz Pentium IV

			- 192 MB of ram


	
	Thanks, merci, gracias !
											
											
											Franois


